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Mobile gaming market analysis





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China to generate one-quarter of game revenues worldwide.We see the same trend in emea which we expect to reach.2 billion in 2017.Research firm estimates that smartphone and tablet game revenues will account for 42 of worldwide sales this year.Identifies the major threats and opportunities inherent in the current mobile gaming market and in peripheral markets such as marketing.Apr 20 2017, today, Newzoo released the latest quarterly update of its.In the US alone, 180.4 million consumers will play games on their mobile phones in 2016, representing 56 of the population and a whopping 70 of all mobile phone users, according to estimates from eMarketer.These projections are compared to available third-party sources on a local or global level.Most of this growth will come from smartphone gaming, a mature market, but certainly not saturated.That's notable because it outpaces the US games industry, which is expected to reach.1 billion.There are more than 500 million gamers in China, more than the entire population of the United States, which presents a great opportunity for global game developers and publishers.
Mobile gaming revenues from these two companies alone reached.7 billion in 2016.
Overall, apac territories will generate.2 billion (47 of the global total) this year, Newzoo said, and China will be responsible for one quarter of all global game revenues, reaching.5 billion this year.
Our full-year revenue analysis showed that PC revenues of public companies decreased in both Western and Asian markets last year, while emerging markets had single-digit growth rates.
More than three-quarters of this,.3 billion, will come from smartphone gaming, with tablet games accounting for the remaining.8 casino gratis bonus zonder storting billion.
With our full money-back guarantee, we make it easy to find out for yourself how valuable the daily insights are for your business and career.Growth is fueled by a combination of a higher share of spenders as well as average spend per paying gamer.In 2016, Facebook's revenues from gaming were at their lowest since 2011 while Zynga's PC revenues dropped more than 30 Newzoo said.Key Highlights from this report include: The mobile games market earned.6B in 2016 the equivalent of global box office sales for the year.While console has been faring better than expected, Newzoo noted that PC is seeing increased engagement but a decrease in sales.Our subscribers consider the, insider Newsletters a "daily must-read industry snapshot" and "the edge needed to succeed personally and professionally" just to pick a few highlights from our recent customer survey.In a new report from BI Intelligence, we examine how the mobile gaming market has been affected by the transition to F2P monetization.Last year, Microsoft and Sony alone generated more than 14 billion in combined console revenues from first-party games, third-party game fees, and subscription revenues.Purchase Download Now, bI Intelligence.


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